Pronunciation

Eye-REEN-mon

Name Origin

Eirene, one of the Horae of order in Greek mythology, and the personification of peace

Family

Virus Busters, Wind Guardians

Type

Peacekeeper

Stage

Mega

Attribute

Data

Height

5'10"

Information

Quiet, meek and timid in nature, Eirenemon lacks the charisma to be at the forefront of the ambassadors, although she is nothing if not dedicated to their cause. She has a naturally kind heart and hates to see others suffer, regardless of their circumstances or their accountability. Her empathetic nature can even get in her own way at times, overly sensitive as she is to the plights of others.

What she lacks in confidence however, she more than makes up for in sheer power; through her own will she is able to quell the anger and guide the hearts of even the most unwavering. Due to the nature of her powers and the vows she took to receive them, she cannot use them of her own accord, depending on the other two ambassadors to offer their permission and power for her to channel. As such she can be very co-dependent, often leaning on Fenghuangmon for moral and emotional support, and relyng on her to make decisions.

She has a deep aversion to any kind of conflict, and will instantly shrink away when anybody argues around her. Between her lack of confidence and the sheer scale of the power she wields, she can often second guess herself and carries a crippling sense of self-doubt. But her heart is always in the right place, and she will do everything she can to be useful to the people she trusts.

Attacks

  • Peacemaker - Eirenemon releases a wave of her soul from her rhyton, instantly quelling any feelings of aggression in those under its influence. It can be a localised wave or a wide area, but the effects do wear off gradually over time, and she cannot use this ability of her own accord, needing to borrow energy from others lest it cause grave injury to herself.
  • Royal Command - An extension of Peacemaker; Eirenemon gives her opponent an instruction which they must obey. She can only command one target at a time, and again cannot do this without permission from another. She also cannot use this ability to cause harm, directly or indirectly, as that is in contravention of her vows.